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8d83901237
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Removed usages of Gosu.button_down? in InputMapper allowing for 'virtual input' support, tacked on demo support (recording and playback of camera yaw and pitch along with all key events in Game.), Camera now sets @game_object.y_rotation instead of @game_object setting Camera.yaw in Camera.position_camera.
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2019-02-17 20:06:48 -06:00 |
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5a97d292c0
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remove glu from gemfile, added InputMapper, using InputMapper for Camera and Player.
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2019-02-17 14:14:39 -06:00 |
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57e96b38b2
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Works on the Pi! Possibly fixed weird mouse behavior, which caused the camera to constantly drift on so systems, that may have been caused by Gosu's automatic screen scaling.
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2019-01-07 19:27:04 -06:00 |
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6341c3b817
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Re-added mousefix :(, camera can now be flown around if it's not attached to a game object, tweaked Player initial jump velocity.
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2018-12-10 22:22:01 -06:00 |
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4d8638d81c
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Added shader support, removed unused debugging puts statements and fixed Gosu Font.draw deprecation warning.
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2018-12-10 18:50:25 -06:00 |
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7f8f534633
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Moved game objects to their own folder
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2018-12-10 10:38:42 -06:00 |
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