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fbdea30015
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Patched bounding box renderer to work again- in immediate mode renderer, more work on lighting rework for modern renderer
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2020-05-14 09:54:08 -05:00 |
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dae950c72a
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Restructured deferred lighting/rendering
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2020-05-12 15:19:05 -05:00 |
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bb8e210362
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Added canvas_size_changed 'event' to Renderer and OpenGLRenderer
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2020-03-25 13:27:00 -05:00 |
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15e5d0a5e1
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Framebuffer rendering on quad is now working! 😂
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2020-03-25 13:06:40 -05:00 |
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87ae77a9cb
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Updates
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2020-03-25 10:11:56 -05:00 |
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d293772690
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Initial work on using framebuffer from GBuffer
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2020-03-25 09:18:06 -05:00 |
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0d1d7ff6bc
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Fixed modern opengl renderer not renderering model textures, framebuffer can be used without crashing, model uv coordinates are now in buffer, minor rendering optimization
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2020-03-22 17:22:10 -05:00 |
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35d6061198
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Setup GBuffer for future deferred rendering
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2020-03-22 14:56:22 -05:00 |
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