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cyberarm/i-mic-fps
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mirror of https://github.com/cyberarm/i-mic-fps.git synced 2025-12-16 08:02:36 +00:00
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156 Commits 6 Branches 2 Tags
954c6899be2aaa6cf80d500b1d299bf31b3b591b
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3 Commits

Author SHA1 Message Date
Cyberarm
d07130b03b 'fixed' glGetAttribLocation crashes (shader compiler likes to agressively optimize) 2019-08-11 21:46:18 -05:00
Cyberarm
f11b091fe0 Renamed lighting shader to default, shoehorned in glsl 3.30 support for Intel on Linux, removed duplicate handleGlError methods, added OpenGL and GLU to Object namespace, removed redundant includes for OpenGL and GLU, VBO and VAO now render (all be it incorrectly) 2019-08-11 14:53:15 -05:00
Cyberarm
4d8638d81c Added shader support, removed unused debugging puts statements and fixed Gosu Font.draw deprecation warning. 2018-12-10 18:50:25 -06:00
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