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cyberarm
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i-mic-fps
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965b8d0c808a2ca93ee8c1a846ff48343278b6de
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2 Commits
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SHA1
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Cyberarm
965b8d0c80
Refactored bounding box to use 2 vectors, stubbed PhysicsManager.
2019-02-24 15:05:54 -06:00
Cyberarm
7b903fbdb9
Refactored GameObject to Entity, replaced @x,@y,@z with @position, added @velocity vector to Entity, bricked Player terrain interaction while authoring Axis Aligned Bounding Box Tree for CollisionManager to handle all collision interaction. Added PhysicsManager stub.
2019-02-20 10:49:56 -06:00