Logo
Explore Help
Sign In
cyberarm/i-mic-fps
1
0
Fork 0
You've already forked i-mic-fps
mirror of https://github.com/cyberarm/i-mic-fps.git synced 2025-12-16 08:02:36 +00:00
Code Issues Projects Releases Wiki Activity
79 Commits 6 Branches 2 Tags
a5b2ab799284633935e37a307dda6f4f1e6d28b7
Commit Graph

8 Commits

Author SHA1 Message Date
Cyberarm
aa4a905bd8 Update gosu and opengl-bindings, added bold defualt for Text 2018-09-17 17:13:52 -05:00
Cyberarm
67b06b0001 Bounding boxes are now drawn using Vertex arrays 2018-07-30 12:53:52 -05:00
Cyberarm
8f39c34d54 Added monkey patch to support rubies < 2.5 2018-06-18 11:47:44 -05:00
Cyberarm
e26796f42c Textures work! that 3 was only getting 2... Added --native to lunch game at native resolution and fullscreen. Added basic plane. 2018-03-20 11:18:16 -05:00
Cyberarm
62364b2145 Broken support for textures, trying to switch to opengl-bindings gem 2018-03-18 22:38:16 -05:00
Cyberarm
c2aebbf0e8 Added basic skydome, now using glDrawArrays :D 2018-03-18 20:31:20 -05:00
Cyberarm
4d09dde058 Fixed scaling lighting weirdness 2018-03-18 11:53:41 -05:00
Cyberarm
66e68581f5 Initial Commit 2017-12-28 22:14:20 -06:00
Powered by Gitea Version: 1.25.1 Page: 81ms Template: 15ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API