Logo
Explore Help
Sign In
cyberarm/i-mic-fps
1
0
Fork 0
You've already forked i-mic-fps
mirror of https://github.com/cyberarm/i-mic-fps.git synced 2025-12-15 15:42:35 +00:00
Code Issues Projects Releases Wiki Activity
286 Commits 6 Branches 2 Tags
aa30ff73d00add3c9f0af7a3cd0e1f050efdfe37
Commit Graph

7 Commits

Author SHA1 Message Date
cyberarm
aa30ff73d0 Rubocop autocorrect frozen string literal cop 2020-12-02 17:29:01 -06:00
Cyberarm
771b6a4247 Switched back to old model renderer while fixing vbo based renderer, set stats text shadow color to black, fixed tab completion showing empty list of available options when tab completion triggered 2019-08-12 21:27:04 -05:00
Cyberarm
ce7d132864 Fixed some warnings, moved Subcommand into its own file, added support for subcommand and subcommand options autocomplete in Console, added texture ids to Model vertex buffer object 2019-08-11 09:34:25 -05:00
Cyberarm
a82e71cea7 Added support for Console auto-complete 2019-08-08 20:23:48 -05:00
Cyberarm
3eb34d023e Debug commands now affect game 2019-08-07 17:58:30 -05:00
Cyberarm
3e6ff5bd4a Added DebugCommand, added support for 'subcommands' 2019-08-07 17:06:40 -05:00
Cyberarm
80576a211a Moved menu files to be under /ui directory, added support for commands to Console! 2019-08-07 15:36:45 -05:00
Powered by Gitea Version: 1.25.1 Page: 127ms Template: 24ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API