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cyberarm/i-mic-fps
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mirror of https://github.com/cyberarm/i-mic-fps.git synced 2025-12-16 16:12:35 +00:00
Code Issues Projects Releases Wiki Activity
315 Commits 6 Branches 2 Tags
b69bdc8e4682e59c0f3c2b1fc109f072896b008e
Commit Graph

5 Commits

Author SHA1 Message Date
cyberarm
95bea199ed Ran rubocop autocorrect 2020-12-02 17:37:48 -06:00
cyberarm
aa30ff73d0 Rubocop autocorrect frozen string literal cop 2020-12-02 17:29:01 -06:00
Cyberarm
d72e8ccbd0 Misc. 2020-07-19 09:42:55 -05:00
Cyberarm
578c00673d Added command to reload shaders at runtime, added support for shared scripts to Manifest, lights are now loadable from MapParser, misc changes. 2020-03-24 09:51:20 -05:00
Cyberarm
87fcc3a05c Fixed lighting artifacts caused by untransformed normals, added 'Scene' for holding objects for rendering, added turn table models to menus using a scene, misc other changes. 2020-03-23 11:48:44 -05:00
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