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cyberarm/i-mic-fps
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246 Commits 6 Branches 2 Tags
bae6a6a332f76f0d98d11453dd401f9300181596
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2 Commits

Author SHA1 Message Date
Cyberarm
d839811cfd Fixed reloading shader which failed to compile at start up but succeeded at runtime caused crash due to Model expecting access to attribute location of shader inputs 2020-03-24 10:32:32 -05:00
Cyberarm
578c00673d Added command to reload shaders at runtime, added support for shared scripts to Manifest, lights are now loadable from MapParser, misc changes. 2020-03-24 09:51:20 -05:00
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