Logo
Explore Help
Sign In
cyberarm/i-mic-fps
1
0
Fork 0
You've already forked i-mic-fps
mirror of https://github.com/cyberarm/i-mic-fps.git synced 2025-12-18 00:52:36 +00:00
Code Issues Projects Releases Wiki Activity
91 Commits 6 Branches 2 Tags
c142bd23924618f36834dff79838d54738c916bb
Commit Graph

4 Commits

Author SHA1 Message Date
Cyberarm
82265394eb Improved shader error formatting, hide puts statements that are only useful in debug mode. 2018-12-11 11:56:53 -06:00
Cyberarm
d390d3d728 Refactored lights, use light manager 2018-03-20 20:17:33 -05:00
Cyberarm
a46f3deff9 Moved OBJ parser out of Model, added axis-aligned bounding boxes, added --debug, bounding boxes can be rendered. 2018-03-19 14:35:13 -05:00
Cyberarm
6df9f09496 Added them lights, relative speed! 2018-03-19 08:54:06 -05:00
Powered by Gitea Version: 1.25.1 Page: 80ms Template: 10ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API