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cyberarm/i-mic-fps
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mirror of https://github.com/cyberarm/i-mic-fps.git synced 2025-12-15 23:52:35 +00:00
Code Issues Projects Releases Wiki Activity
186 Commits 6 Branches 2 Tags
c25df5981922e1d1a0d3e2f1ed59125ffeeb6f07
Commit Graph

7 Commits

Author SHA1 Message Date
Cyberarm
e7b84bd123 Removed redundant glError? from Map class and renamed CommonMethods#glError? to #gl_error?, added debug settings for disabling shaders and whether to exit on opengl error 2020-01-27 22:19:07 -06:00
Cyberarm
75f94963b2 DISABLED collision detection and physics 2019-12-09 16:37:50 -06:00
Cyberarm
e4333a82b8 Fixed immediate mode lighting, improved-ish modern gl lighting 2019-12-09 11:48:54 -06:00
Cyberarm
af19166af2 Modern 'GL now renders properly, camera works as expected, added fallback to immediate mode if shader fails to compile. 2019-12-08 17:50:20 -06:00
Cyberarm
e076ce8612 Stubbed out VBOs for model 2019-12-05 20:43:54 -06:00
Cyberarm
6aeee41a71 Progress towards modern gl made 2019-12-05 17:23:02 -06:00
Cyberarm
f7936b38bc Ripped IMICFPS::Wavefront::Model to IMICFPS::Model, more refactoring needed. 2019-09-26 14:29:42 -05:00
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