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cyberarm/i-mic-fps
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mirror of https://github.com/cyberarm/i-mic-fps.git synced 2025-12-16 16:12:35 +00:00
Code Issues Projects Releases Wiki Activity
321 Commits 6 Branches 2 Tags
ce089afbf163097a39fdcd9ef8322bc4472ddfc8
Commit Graph

5 Commits

Author SHA1 Message Date
Cyberarm
87bff4ab82 Extracted Console into CyberarmEngine 2021-06-26 13:10:54 +00:00
cyberarm
95bea199ed Ran rubocop autocorrect 2020-12-02 17:37:48 -06:00
cyberarm
aa30ff73d0 Rubocop autocorrect frozen string literal cop 2020-12-02 17:29:01 -06:00
Cyberarm
d839811cfd Fixed reloading shader which failed to compile at start up but succeeded at runtime caused crash due to Model expecting access to attribute location of shader inputs 2020-03-24 10:32:32 -05:00
Cyberarm
578c00673d Added command to reload shaders at runtime, added support for shared scripts to Manifest, lights are now loadable from MapParser, misc changes. 2020-03-24 09:51:20 -05:00
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