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cyberarm/i-mic-fps
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mirror of https://github.com/cyberarm/i-mic-fps.git synced 2025-12-16 16:12:35 +00:00
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242 Commits 6 Branches 2 Tags
d212691b7139781e0407b891ddd614fc69507dbb
Commit Graph

6 Commits

Author SHA1 Message Date
Cyberarm
bb8e210362 Added canvas_size_changed 'event' to Renderer and OpenGLRenderer 2020-03-25 13:27:00 -05:00
Cyberarm
15e5d0a5e1 Framebuffer rendering on quad is now working! 😂 2020-03-25 13:06:40 -05:00
Cyberarm
87ae77a9cb Updates 2020-03-25 10:11:56 -05:00
Cyberarm
d293772690 Initial work on using framebuffer from GBuffer 2020-03-25 09:18:06 -05:00
Cyberarm
0d1d7ff6bc Fixed modern opengl renderer not renderering model textures, framebuffer can be used without crashing, model uv coordinates are now in buffer, minor rendering optimization 2020-03-22 17:22:10 -05:00
Cyberarm
35d6061198 Setup GBuffer for future deferred rendering 2020-03-22 14:56:22 -05:00
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