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cyberarm/i-mic-fps
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mirror of https://github.com/cyberarm/i-mic-fps.git synced 2025-12-15 15:42:35 +00:00
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159 Commits 6 Branches 2 Tags
eb7a7fc6d6e9a8f42c684dfddafb65fe8d67d345
Commit Graph

3 Commits

Author SHA1 Message Date
Cyberarm
eb7a7fc6d6 Added protype scripts for Alternate Tank and Power Plant, changed naming convention of assets to: package -> name instead of: package -> model 2019-09-25 22:01:03 -05:00
Cyberarm
19f5a0cd9c Added Alternate Tank, go back to using glScalef for scaling models until shader based rendering is implemented, improved Map handling of scaling. 2019-09-25 20:59:19 -05:00
Cyberarm
954c6899be Made model/entity manifest a first class object 2019-09-25 11:52:19 -05:00
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