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cyberarm/i-mic-fps
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mirror of https://github.com/cyberarm/i-mic-fps.git synced 2025-12-17 00:22:36 +00:00
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132 Commits 6 Branches 2 Tags
f84b680de59f2b876cc77762dda5b4fd3f6e5d3a
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1 Commits

Author SHA1 Message Date
Cyberarm
7b903fbdb9 Refactored GameObject to Entity, replaced @x,@y,@z with @position, added @velocity vector to Entity, bricked Player terrain interaction while authoring Axis Aligned Bounding Box Tree for CollisionManager to handle all collision interaction. Added PhysicsManager stub. 2019-02-20 10:49:56 -06:00
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