class IMICFPS GAME_ROOT_PATH = File.expand_path("..", File.dirname(__FILE__)) TextureCoordinate = Struct.new(:u, :v, :weight) Point = Struct.new(:x, :y) Color = Struct.new(:red, :green, :blue, :alpha) Face = Struct.new(:vertices, :uvs, :normals, :colors, :material, :smoothing) # Objects exported from blender using the default or meter object scale will be close to 1 GL unit MODEL_METER_SCALE = 1.0 # Earth GRAVITY = 9.8 # m/s # Moon # GRAVITY = 1.625 # m/s end