class IMICFPS class MainMenu < Menu def setup title "I-MIC FPS" link "Single Player" do push_state(LevelSelectMenu) # push_state(LoadingState.new(forward: Game, map_file: GAME_ROOT_PATH + "/maps/test_map.json")) end link "Settings" do push_state(SettingsMenu) end link "Extras" do push_state(ExtrasMenu) end link "Exit" do window.close end gl_version = glGetString(GL_VERSION).to_s major, minor = gl_version.split(" ").first.split(".").map { |v| v.to_i } unless major >= 3 && minor >= 3 message = "[Notice] Your computer is reporting support for OpenGL #{major}.#{minor}, however OpenGL 3.3 or higher is required. Fallback immediate mode renderer will be used." linux_mesa_message = " (Linux Only) For MESA based drivers append --mesa-override as a commandline argument to override reported version." message += linux_mesa_message if RUBY_PLATFORM =~ /linux/ && gl_version.downcase.include?(" mesa ") @old_gl_warning = Gosu::Image.from_markup(message, 24, align: :center) end @text = CyberarmEngine::Text.new("#{IMICFPS::NAME} v#{IMICFPS::VERSION} (#{IMICFPS::RELEASE_NAME})") end def draw super if @old_gl_warning @old_gl_warning.draw(window.width / 2 - @old_gl_warning.width / 2, window.height - (@old_gl_warning.height + 10), Float::INFINITY) end @text.draw @text.x = window.width - (@text.width + 10) @text.y = window.height - (@text.height + 10) end end end