require 'opengl' require 'glu' require "gosu" case OpenGL.get_platform when :OPENGL_PLATFORM_WINDOWS OpenGL.load_lib('opengl32.dll', 'C:/Windows/System32') GLU.load_lib('GLU32.dll', 'C:/Windows/System32') when :OPENGL_PLATFORM_MACOSX OpenGL.load_lib('libGL.dylib', '/System/Library/Frameworks/OpenGL.framework/Libraries') GLU.load_lib('libGLU.dylib', '/System/Library/Frameworks/OpenGL.framework/Libraries') when :OPENGL_PLATFORM_LINUX OpenGL.load_lib('libGL.so', '/usr/lib/x86_64-linux-gnu') GLU.load_lib('libGLU.so', '/usr/lib/x86_64-linux-gnu') else raise RuntimeError, "Unsupported platform." end require_relative "lib/objects/light" require_relative "lib/wavefront/model" require_relative "lib/wavefront/object" require_relative "lib/wavefront/material" require_relative "lib/window" MODEL_METER_SCALE = 0.0009 # Objects exported from blender using the millimeter object scale will be close to 1 GL unit IMICFPS::Window.new.show