class IMICFPS TextureCoordinate = Struct.new(:u, :v, :weight) Vertex = Struct.new(:x, :y, :z, :weight) Point = Struct.new(:x, :y) Color = Struct.new(:red, :green, :blue, :alpha) module ObjectManager # Get included into GameState context def add_object(model) @game_objects << model end def find_object() end def remove_object() end def game_objects @game_objects end end end