class IMICFPS class Renderer include CommonMethods attr_reader :opengl_renderer, :bounding_box_renderer def initialize(map:) @map = map @bounding_box_renderer = BoundingBoxRenderer.new(map: map) @opengl_renderer = OpenGLRenderer.new end def draw @map.entities.each do |object| if object.visible && object.renderable # Render bounding boxes before transformation is applied @bounding_box_renderer.create_bounding_box(object, object.model.bounding_box, object.debug_color, object.object_id) if $debug.get(:boundingboxes) @opengl_renderer.draw_object(object) end end @bounding_box_renderer.draw_bounding_boxes if $debug.get(:boundingboxes) window.number_of_vertices+=@bounding_box_renderer.vertex_count if $debug.get(:boundingboxes) # @bounding_box_renderer.bounding_boxes.clear end def finalize # cleanup end end end