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cyberarm
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i-mic-fps
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016e8109de9a83fa849ee09a92a0cc278f4aff84
i-mic-fps
/
lib
/
objects
/
entities
History
Cyberarm
016e8109de
Gravity constant moved into constants.rb, camera can now report what it is looking at, entity has knowledge of camera now, AABB tree search can now use either BoundingBox or Ray colliders
2019-08-13 09:47:23 -05:00
..
player.rb
Gravity constant moved into constants.rb, camera can now report what it is looking at, entity has knowledge of camera now, AABB tree search can now use either BoundingBox or Ray colliders
2019-08-13 09:47:23 -05:00
skydome.rb
Collision stuff
2019-02-25 11:33:18 -06:00
terrain.rb
PhysicsManager now has a job, CollisionManager enabled, using Player velocity instead of position for movement controls, added Entity drag, added spaces
2019-08-09 08:27:34 -05:00
test_object.rb
Various tweaks
2019-02-26 18:43:42 -06:00
tree.rb
Refactored GameObject to Entity, replaced @x,@y,@z with @position, added @velocity vector to Entity, bricked Player terrain interaction while authoring Axis Aligned Bounding Box Tree for CollisionManager to handle all collision interaction. Added PhysicsManager stub.
2019-02-20 10:49:56 -06:00