This website requires JavaScript.
Explore
Help
Sign In
cyberarm
/
i-mic-fps
Watch
1
Star
0
Fork
0
You've already forked i-mic-fps
mirror of
https://github.com/cyberarm/i-mic-fps.git
synced
2025-12-15 15:42:35 +00:00
Code
Issues
Projects
Releases
Wiki
Activity
Files
06502abe3ec81582dbebc05d84ed5e3f580feea0
i-mic-fps
/
lib
/
wavefront
History
Cyberarm
da9b0212c2
Disable MESA opengl/glsl override enviroment vars for now, disable vbo/vao for now
2019-08-13 10:26:37 -05:00
..
material.rb
Renamed lighting shader to default, shoehorned in glsl 3.30 support for Intel on Linux, removed duplicate handleGlError methods, added OpenGL and GLU to Object namespace, removed redundant includes for OpenGL and GLU, VBO and VAO now render (all be it incorrectly)
2019-08-11 14:53:15 -05:00
model.rb
Disable MESA opengl/glsl override enviroment vars for now, disable vbo/vao for now
2019-08-13 10:26:37 -05:00
object.rb
Refactored Model to make faces first class objects for use in AABBTree, renamed BoundingBox.intersect to intersect?
2019-02-25 17:59:09 -06:00
parser.rb
Model is now able to push data into VBO
2019-08-10 13:36:37 -05:00