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cyberarm/i-mic-fps
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mirror of https://github.com/cyberarm/i-mic-fps.git synced 2025-12-16 08:02:36 +00:00
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15e5d0a5e1b726c359f6fd243ac8e7e498e0c87e
i-mic-fps/assets/base/sponza
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Cyberarm 99ae19c34d Fixed bug that prevented Asset Viewer from using shader, manifests are now sorted by name, fixed sponza test model manifest
2020-01-30 22:31:49 -06:00
..
model
Restructured 'objects' folder into a meaningful 'assets' folder, added 'war_factory' model, refactored GameObject#bind_model and ModelLoader to understand the restructuring.
2019-02-17 10:50:08 -06:00
manifest.yaml
Fixed bug that prevented Asset Viewer from using shader, manifests are now sorted by name, fixed sponza test model manifest
2020-01-30 22:31:49 -06:00
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