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cyberarm
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i-mic-fps
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27de5667be622efbb9739c85ebb32518e5f7d895
i-mic-fps
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Cyberarm
8b35bf037e
Added evergreen_tree model, added work-in-progress collada parser, renamed ModelLoader to ModelCache
2020-01-30 11:25:31 -06:00
..
alternate_tank.blend
…
alternate_tank.blend1
…
character.blend
Add character model
2019-11-06 08:39:13 -06:00
character.blend1
Add character model
2019-11-06 08:39:13 -06:00
cube.blend
…
cube.blend1
…
door.blend
…
door.blend1
…
evergreen_tree.blend
Added evergreen_tree model, added work-in-progress collada parser, renamed ModelLoader to ModelCache
2020-01-30 11:25:31 -06:00
information_panel.blend
…
information_panel.blend1
…
power_plant.blend
Fixed power plant inverted normals, moved purchase terminal origin to back edge of model, fixed door texture
2019-09-28 13:55:45 -05:00
power_plant.blend1
Fixed power plant inverted normals, moved purchase terminal origin to back edge of model, fixed door texture
2019-09-28 13:55:45 -05:00
purchase_terminal.blend
Fixed power plant inverted normals, moved purchase terminal origin to back edge of model, fixed door texture
2019-09-28 13:55:45 -05:00
purchase_terminal.blend1
Fixed power plant inverted normals, moved purchase terminal origin to back edge of model, fixed door texture
2019-09-28 13:55:45 -05:00
randomish_terrain.blend
…
randomish_terrain.blend1
…
river_terrain.blend
…
river_terrain.blend1
…
STD_cutters.blend
…
ttank.blend
…
ttank.blend1
…
war_factory.blend
…
war_factory.blend1
…