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cyberarm/i-mic-fps
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31f0fa141b0eaae38a006e587daf5fa412ddd234
i-mic-fps/lib/game_objects
History
Cyberarm 31f0fa141b Restructured Model loading to enable easier implementation of other parsers
2020-01-30 08:50:05 -06:00
..
entities
Moved collision/physics information into manifest, made real mouse cursor always invisible and use 'virtual' cursor when needed.
2019-09-28 13:29:21 -05:00
camera.rb
Modern 'GL now renders properly, camera works as expected, added fallback to immediate mode if shader fails to compile.
2019-12-08 17:50:20 -06:00
entity.rb
Modern 'GL now renders properly, camera works as expected, added fallback to immediate mode if shader fails to compile.
2019-12-08 17:50:20 -06:00
light.rb
Fixed immediate mode lighting, improved-ish modern gl lighting
2019-12-09 11:48:54 -06:00
model_loader.rb
Restructured Model loading to enable easier implementation of other parsers
2020-01-30 08:50:05 -06:00
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