This website requires JavaScript.
Explore
Help
Sign In
cyberarm
/
i-mic-fps
Watch
1
Star
0
Fork
0
You've already forked i-mic-fps
mirror of
https://github.com/cyberarm/i-mic-fps.git
synced
2025-12-15 15:42:35 +00:00
Code
Issues
Projects
Releases
Wiki
Activity
Files
31f0fa141b0eaae38a006e587daf5fa412ddd234
i-mic-fps
/
lib
/
ui
History
Cyberarm
4f1b490600
Use persistent hash for config
2020-01-29 18:18:46 -06:00
..
commands
Use persistent hash for config
2020-01-29 18:18:46 -06:00
menus
Added game version footer on MainMenu
2020-01-28 23:52:55 -06:00
command.rb
Switched back to old model renderer while fixing vbo based renderer, set stats text shadow color to black, fixed tab completion showing empty list of available options when tab completion triggered
2019-08-12 21:27:04 -05:00
console.rb
Moved collision/physics information into manifest, made real mouse cursor always invisible and use 'virtual' cursor when needed.
2019-09-28 13:29:21 -05:00
menu.rb
Added a proper cursor, game pause menu now has a transparent background (Game is drawn behind menu)
2020-01-28 23:17:25 -06:00
subcommand.rb
Fixed some warnings, moved Subcommand into its own file, added support for subcommand and subcommand options autocomplete in Console, added texture ids to Model vertex buffer object
2019-08-11 09:35:05 -05:00