Logo
Explore Help
Sign In
cyberarm/i-mic-fps
1
0
Fork 0
You've already forked i-mic-fps
mirror of https://github.com/cyberarm/i-mic-fps.git synced 2025-12-15 23:52:35 +00:00
Code Issues Projects Releases Wiki Activity
Files
35b5ee948a8f98ca55ca64abbf66bd47eb13bef5
i-mic-fps/lib/states
History
Cyberarm 35b5ee948a Moved OpenGL renderering code into its own class for future optimizations
2018-09-20 09:07:39 -05:00
..
game_states
Moved OpenGL renderering code into its own class for future optimizations
2018-09-20 09:07:39 -05:00
menus
Added main menu, added loading screen, hacked and chiseled things until I could load models without attaching to a gameobject.
2018-09-09 15:01:53 -05:00
game_state.rb
Added main menu, added loading screen, hacked and chiseled things until I could load models without attaching to a gameobject.
2018-09-09 15:01:53 -05:00
menu.rb
Moved OpenGL renderering code into its own class for future optimizations
2018-09-20 09:07:39 -05:00
Powered by Gitea Version: 1.25.1 Page: 74ms Template: 10ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API