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cyberarm/i-mic-fps
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mirror of https://github.com/cyberarm/i-mic-fps.git synced 2025-12-15 23:52:35 +00:00
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46cffa293e570aed74b5c9df1ace1f78c76758e4
i-mic-fps/lib/ui
History
Cyberarm 46cffa293e Added more menus; stub for settings, basic pause menu, fixes for multiple Game inits
2020-01-28 19:59:42 -06:00
..
commands
Removed redundant glError? from Map class and renamed CommonMethods#glError? to #gl_error?, added debug settings for disabling shaders and whether to exit on opengl error
2020-01-27 22:19:07 -06:00
menus
Added more menus; stub for settings, basic pause menu, fixes for multiple Game inits
2020-01-28 19:59:42 -06:00
command.rb
Switched back to old model renderer while fixing vbo based renderer, set stats text shadow color to black, fixed tab completion showing empty list of available options when tab completion triggered
2019-08-12 21:27:04 -05:00
console.rb
Moved collision/physics information into manifest, made real mouse cursor always invisible and use 'virtual' cursor when needed.
2019-09-28 13:29:21 -05:00
menu.rb
Added more menus; stub for settings, basic pause menu, fixes for multiple Game inits
2020-01-28 19:59:42 -06:00
subcommand.rb
Fixed some warnings, moved Subcommand into its own file, added support for subcommand and subcommand options autocomplete in Console, added texture ids to Model vertex buffer object
2019-08-11 09:35:05 -05:00
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