Files
i-mic-fps/lib/objects/text.rb
2018-04-23 21:13:16 -05:00

96 lines
2.9 KiB
Ruby

class Text
CACHE = {}
attr_accessor :text, :x, :y, :z, :size, :factor_x, :factor_y, :color, :shadow, :shadow_size, :options
attr_reader :textobject
def initialize(text, options={})
@text = text || ""
@options = options
@size = options[:size] || 18
@font = options[:font] || "Consolas"
@x = options[:x] || 0
@y = options[:y] || 0
@z = options[:z] || 1025
@factor_x = options[:factor_x] || 1
@factor_y = options[:factor_y] || 1
@color = options[:color] || Gosu::Color::WHITE
@alignment= options[:alignment] || nil
@shadow = true if options[:shadow] == true
@shadow = false if options[:shadow] == false
@shadow = true if options[:shadow] == nil
@shadow_size = options[:shadow_size] ? options[:shadow_size] : 1
@shadow_alpha= options[:shadow_alpha] ? options[:shadow_alpha] : 30
@textobject = check_cache(@size, @font)
if @alignment
case @alignment
when :left
@x = 0+BUTTON_PADDING
when :center
@x = ($window.width/2)-(@textobject.text_width(@text)/2)
when :right
@x = $window.width-BUTTON_PADDING-@textobject.text_width(@text)
end
end
return self
end
def check_cache(size, font_name)
available = false
font = nil
if CACHE[size]
if CACHE[size][font_name]
font = CACHE[size][font_name]
available = true
else
available = false
end
else
available = false
end
unless available
font = Gosu::Font.new(@size, name: @font)
CACHE[@size] = {} unless CACHE[@size].is_a?(Hash)
CACHE[@size][@font] = font
end
return font
end
def width
textobject.text_width(@text)
end
def height
textobject.height
end
def draw
if @shadow && !ARGV.join.include?("--no-shadow")
# _color = Gosu::Color.rgba(@color.red, @color.green, @color.blue, @shadow_alpha) if @shadow_alpha <= @color.alpha
# _color = Gosu::Color.rgba(@color.red, @color.green, @color.blue, @color.alpha) unless @shadow_alpha <= @color.alpha
_color = Gosu::Color::BLACK
@textobject.draw(@text, @x-@shadow_size, @y, @z, @factor_x, @factor_y, _color)
@textobject.draw(@text, @x-@shadow_size, @y-@shadow_size, @z, @factor_x, @factor_y, _color)
@textobject.draw(@text, @x, @y-@shadow_size, @z, @factor_x, @factor_y, _color)
@textobject.draw(@text, @x+@shadow_size, @y-@shadow_size, @z, @factor_x, @factor_y, _color)
@textobject.draw(@text, @x, @y+@shadow_size, @z, @factor_x, @factor_y, _color)
@textobject.draw(@text, @x-@shadow_size, @y+@shadow_size, @z, @factor_x, @factor_y, _color)
@textobject.draw(@text, @x+@shadow_size, @y, @z, @factor_x, @factor_y, _color)
@textobject.draw(@text, @x+@shadow_size, @y+@shadow_size, @z, @factor_x, @factor_y, _color)
end
@textobject.draw(@text, @x, @y, @z, @factor_x, @factor_y, @color)
end
def update; end
end