Logo
Explore Help
Sign In
cyberarm/i-mic-fps
1
0
Fork 0
You've already forked i-mic-fps
mirror of https://github.com/cyberarm/i-mic-fps.git synced 2025-12-15 15:42:35 +00:00
Code Issues Projects Releases Wiki Activity
Files
578c00673db17c48106e5a81bd397d6a49651293
i-mic-fps/lib/trees
History
Cyberarm 016e8109de Gravity constant moved into constants.rb, camera can now report what it is looking at, entity has knowledge of camera now, AABB tree search can now use either BoundingBox or Ray colliders
2019-08-13 09:47:23 -05:00
..
aabb_node.rb
Gravity constant moved into constants.rb, camera can now report what it is looking at, entity has knowledge of camera now, AABB tree search can now use either BoundingBox or Ray colliders
2019-08-13 09:47:23 -05:00
aabb_tree_debug.rb
Can now update AABBTree however something weird is happening where the tree grows for the same numbeer of objects...
2019-02-25 09:35:01 -06:00
aabb_tree.rb
Gravity constant moved into constants.rb, camera can now report what it is looking at, entity has knowledge of camera now, AABB tree search can now use either BoundingBox or Ray colliders
2019-08-13 09:47:23 -05:00
Powered by Gitea Version: 1.25.1 Page: 237ms Template: 14ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API