Files
i-mic-fps/lib/objects/tree.rb

14 lines
277 B
Ruby

class IMICFPS
class Tree < GameObject
def setup
bind_model(ModelLoader.new(type: :obj, file_path: "objects/tree.obj", game_object: self))
self.y = @terrain.height_at(self)
end
# def update
# super
# @y_rotation+=0.005
# end
end
end