Logo
Explore Help
Sign In
cyberarm/i-mic-fps
1
0
Fork 0
You've already forked i-mic-fps
mirror of https://github.com/cyberarm/i-mic-fps.git synced 2025-12-15 15:42:35 +00:00
Code Issues Projects Releases Wiki Activity
Files
635f4e3720d2c0cc0941ff2059d05ec1c7522cf2
i-mic-fps/lib/ui
History
Cyberarm bac0311263 Added prototype multiplayer lobby
2020-05-16 08:11:34 -05:00
..
commands
Fixed reloading shader which failed to compile at start up but succeeded at runtime caused crash due to Model expecting access to attribute location of shader inputs
2020-03-24 10:32:32 -05:00
menus
Added prototype multiplayer lobby
2020-05-16 08:11:34 -05:00
command.rb
Switched back to old model renderer while fixing vbo based renderer, set stats text shadow color to black, fixed tab completion showing empty list of available options when tab completion triggered
2019-08-12 21:27:04 -05:00
console.rb
Console now will resize when window is resized
2020-05-16 07:10:10 -05:00
menu.rb
Refreshed a few menus, stubbed Settings menu
2020-05-05 10:46:23 -05:00
subcommand.rb
Fixed some warnings, moved Subcommand into its own file, added support for subcommand and subcommand options autocomplete in Console, added texture ids to Model vertex buffer object
2019-08-11 09:35:05 -05:00
Powered by Gitea Version: 1.25.1 Page: 134ms Template: 13ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API