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7b903fbdb9eb68aa08610b5c5015da00dcb47e75
i-mic-fps/lib/math/vertex.rb
Cyberarm 7b903fbdb9 Refactored GameObject to Entity, replaced @x,@y,@z with @position, added @velocity vector to Entity, bricked Player terrain interaction while authoring Axis Aligned Bounding Box Tree for CollisionManager to handle all collision interaction. Added PhysicsManager stub.
2019-02-20 10:49:56 -06:00

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class IMICFPS
Vector = Struct.new(:x, :y, :z, :weight)
end
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