This website requires JavaScript.
Explore
Help
Sign In
cyberarm
/
i-mic-fps
Watch
1
Star
0
Fork
0
You've already forked i-mic-fps
mirror of
https://github.com/cyberarm/i-mic-fps.git
synced
2025-12-15 15:42:35 +00:00
Code
Issues
Projects
Releases
Wiki
Activity
Files
7c81dd93e38aae3ac76609914a68ec8b4dc6ead5
i-mic-fps
/
lib
/
game_objects
History
Cyberarm
bc695df4a1
Refactored ModelCache into a module, misc. fixes due to change.
2020-05-07 21:45:18 -05:00
..
entities
Added command to reload shaders at runtime, added support for shared scripts to Manifest, lights are now loadable from MapParser, misc changes.
2020-03-24 09:51:20 -05:00
camera.rb
Fixed cursor not showing up in Asset Viewer main menu, fixed Camera free move not having :turn_left/right implemented
2020-01-30 19:53:42 -06:00
entity.rb
Refactored ModelCache into a module, misc. fixes due to change.
2020-05-07 21:45:18 -05:00
light.rb
Added command to reload shaders at runtime, added support for shared scripts to Manifest, lights are now loadable from MapParser, misc changes.
2020-03-24 09:51:20 -05:00
particle_emitter.rb
Added Texture object for handling creating and caching textures, stubbed ParticleEmitter
2020-03-23 08:05:40 -05:00