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cyberarm/i-mic-fps
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7ebf65f5352f31dba2d08344ca6f1825a07200bc
i-mic-fps/lib/objects/entities
History
Cyberarm 7ebf65f535 Player entity no longer directly handles raw button input (turn 180 and fpv toggle need more work), fixed Console printing empty lines for tab completion when available commands list is empty.
2019-08-13 10:18:30 -05:00
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player.rb
Player entity no longer directly handles raw button input (turn 180 and fpv toggle need more work), fixed Console printing empty lines for tab completion when available commands list is empty.
2019-08-13 10:18:30 -05:00
skydome.rb
Collision stuff
2019-02-25 11:33:18 -06:00
terrain.rb
PhysicsManager now has a job, CollisionManager enabled, using Player velocity instead of position for movement controls, added Entity drag, added spaces
2019-08-09 08:27:34 -05:00
test_object.rb
Various tweaks
2019-02-26 18:43:42 -06:00
tree.rb
Refactored GameObject to Entity, replaced @x,@y,@z with @position, added @velocity vector to Entity, bricked Player terrain interaction while authoring Axis Aligned Bounding Box Tree for CollisionManager to handle all collision interaction. Added PhysicsManager stub.
2019-02-20 10:49:56 -06:00
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