Logo
Explore Help
Sign In
cyberarm/i-mic-fps
1
0
Fork 0
You've already forked i-mic-fps
mirror of https://github.com/cyberarm/i-mic-fps.git synced 2025-12-15 23:52:35 +00:00
Code Issues Projects Releases Wiki Activity
Files
82265394eba4d630d2ab4e771fc756bc576add27
i-mic-fps/lib
History
Cyberarm 82265394eb Improved shader error formatting, hide puts statements that are only useful in debug mode.
2018-12-11 11:56:53 -06:00
..
managers
Added shader support, removed unused debugging puts statements and fixed Gosu Font.draw deprecation warning.
2018-12-10 18:50:25 -06:00
objects
Improved shader error formatting, hide puts statements that are only useful in debug mode.
2018-12-11 11:56:53 -06:00
renderer
Improved shader error formatting, hide puts statements that are only useful in debug mode.
2018-12-11 11:56:53 -06:00
states
Improved shader error formatting, hide puts statements that are only useful in debug mode.
2018-12-11 11:56:53 -06:00
ui/menu
Bunch of stuff
2018-04-23 21:13:16 -05:00
wavefront
Improved shader error formatting, hide puts statements that are only useful in debug mode.
2018-12-11 11:56:53 -06:00
common_methods.rb
Added main menu, added loading screen, hacked and chiseled things until I could load models without attaching to a gameobject.
2018-09-09 15:01:53 -05:00
window.rb
Camera: Removed mouse position correction (no longer needed apparently :)), Mouse can now be released from Camera be pressing LeftAlt and can get captured again by clicking with the left mouse button.
2018-12-10 10:34:18 -06:00
Powered by Gitea Version: 1.25.1 Page: 133ms Template: 23ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API