Files
i-mic-fps/lib/states/game_states/boot.rb

68 lines
1.8 KiB
Ruby

class IMICFPS
class Boot < GameState
def setup
@primary_color = Gosu::Color.rgba(255, 127, 0, 200)
@accent_color = Gosu::Color.rgba(155, 27, 0, 200)
@color_step = 10
@transparency = 200
@bar_size = 50
@slope = 250
@title = Text.new(IMICFPS::NAME, size: 100, z: 0, color: Gosu::Color.new(0xff000000), shadow: false, font: "Droid Serif")
@logo = get_image(IMICFPS::GAME_ROOT_PATH + "/static/logo.png")
@start_time = Gosu.milliseconds
@time_to_live = 3_000
window.needs_cursor = false
end
def draw
menu_background(@primary_color, @color_step, @transparency, @bar_size, @slope)
fraction_left = ((Gosu.milliseconds - @start_time) / (@time_to_live - 200).to_f)
Gosu.draw_quad(
0, 0, @primary_color,
window.width, 0, @primary_color,
window.width, window.height, @accent_color,
0, window.height, @accent_color
)
if fraction_left <= 1.0
Gosu.draw_circle(
window.width / 2,
window.height / 2,
@logo.width / 2, 128, Gosu::Color.new(0x11ffffff)
)
Gosu.draw_arc(
window.width / 2,
window.height / 2,
@logo.width / 2, fraction_left.clamp(0.0, 1.0), 128, 8, Gosu::Color.new(0x33ff8800)
)
@logo.draw(window.width / 2 - @logo.width / 2, window.height / 2 - @logo.height / 2, 0)
@title.draw
end
end
def update
@title.x = window.width / 2 - @title.width / 2
@title.y = 0
push_state(MainMenu) if Gosu.milliseconds - @start_time >= @time_to_live
end
def button_up(id)
if id == Gosu::KbEscape or
(id >= Gosu::GP_LEFT and id >= Gosu::GP_BUTTON_15) or
id == Gosu::MsLeft
push_state(MainMenu)
end
end
end
end