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cyberarm
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i-mic-fps
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8b65973f6f2da84b97ce014ffdee8d874e025a0e
i-mic-fps
/
lib
/
objects
History
Cyberarm
a6e175d9e0
Replaced Vertex struct with Vector class
2019-02-20 11:00:54 -06:00
..
entities
Replaced Vertex struct with Vector class
2019-02-20 11:00:54 -06:00
entity.rb
Refactored GameObject to Entity, replaced @x,@y,@z with @position, added @velocity vector to Entity, bricked Player terrain interaction while authoring Axis Aligned Bounding Box Tree for CollisionManager to handle all collision interaction. Added PhysicsManager stub.
2019-02-20 10:49:56 -06:00
light.rb
Refactored GameObject to Entity, replaced @x,@y,@z with @position, added @velocity vector to Entity, bricked Player terrain interaction while authoring Axis Aligned Bounding Box Tree for CollisionManager to handle all collision interaction. Added PhysicsManager stub.
2019-02-20 10:49:56 -06:00
model_loader.rb
Refactored GameObject to Entity, replaced @x,@y,@z with @position, added @velocity vector to Entity, bricked Player terrain interaction while authoring Axis Aligned Bounding Box Tree for CollisionManager to handle all collision interaction. Added PhysicsManager stub.
2019-02-20 10:49:56 -06:00
multi_line_text.rb
Bounding boxes are now drawn using Vertex arrays
2018-07-30 12:53:52 -05:00
text.rb
Added shader support, removed unused debugging puts statements and fixed Gosu Font.draw deprecation warning.
2018-12-10 18:50:25 -06:00