Logo
Explore Help
Sign In
cyberarm/i-mic-fps
1
0
Fork 0
You've already forked i-mic-fps
mirror of https://github.com/cyberarm/i-mic-fps.git synced 2025-12-15 23:52:35 +00:00
Code Issues Projects Releases Wiki Activity
Files
954c6899be2aaa6cf80d500b1d299bf31b3b591b
i-mic-fps/lib/game_objects
History
Cyberarm 954c6899be Made model/entity manifest a first class object
2019-09-25 11:52:19 -05:00
..
entities
Fixed demo feature crashing game
2019-09-25 10:50:50 -05:00
camera.rb
Renamed objects/ to game_objects/ removed redundant entities, added Map loader and test map, made LoadingState use Map for entity asset loading.
2019-09-25 10:09:05 -05:00
entity.rb
Made model/entity manifest a first class object
2019-09-25 11:52:19 -05:00
light.rb
Renamed objects/ to game_objects/ removed redundant entities, added Map loader and test map, made LoadingState use Map for entity asset loading.
2019-09-25 10:09:05 -05:00
model_loader.rb
Made model/entity manifest a first class object
2019-09-25 11:52:19 -05:00
Powered by Gitea Version: 1.25.1 Page: 406ms Template: 17ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API