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cyberarm/i-mic-fps
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965b8d0c808a2ca93ee8c1a846ff48343278b6de
i-mic-fps/lib/managers
History
Cyberarm 965b8d0c80 Refactored bounding box to use 2 vectors, stubbed PhysicsManager.
2019-02-24 15:05:54 -06:00
..
collision_manager.rb
Refactored bounding box to use 2 vectors, stubbed PhysicsManager.
2019-02-24 15:05:54 -06:00
entity_manager.rb
Refactored GameObject to Entity, replaced @x,@y,@z with @position, added @velocity vector to Entity, bricked Player terrain interaction while authoring Axis Aligned Bounding Box Tree for CollisionManager to handle all collision interaction. Added PhysicsManager stub.
2019-02-20 10:49:56 -06:00
input_mapper.rb
Fixed Camera free_move, reduced camera speed.
2019-02-22 15:04:42 -06:00
light_manager.rb
Removed global state for LightManager and ObjectManager, they're now inside GameState. Simplified terrain mesh.
2019-02-07 10:05:43 -06:00
network_manager.rb
Bunch of stuff
2018-04-23 21:13:16 -05:00
physics_manager.rb
Refactored bounding box to use 2 vectors, stubbed PhysicsManager.
2019-02-24 15:05:54 -06:00
shader_manager.rb
Added shader support, removed unused debugging puts statements and fixed Gosu Font.draw deprecation warning.
2018-12-10 18:50:25 -06:00
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