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cyberarm/i-mic-fps
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mirror of https://github.com/cyberarm/i-mic-fps.git synced 2025-12-15 15:42:35 +00:00
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9c8e7818981bb712a6903fff2f178883c845aa15
i-mic-fps/lib/objects
History
Cyberarm 82265394eb Improved shader error formatting, hide puts statements that are only useful in debug mode.
2018-12-11 11:56:53 -06:00
..
game_objects
Re-added mousefix :(, camera can now be flown around if it's not attached to a game object, tweaked Player initial jump velocity.
2018-12-10 22:22:01 -06:00
game_object.rb
Small optimization that caches bounding boxes for GameObject collision detection
2018-12-10 13:39:29 -06:00
light.rb
Improved shader error formatting, hide puts statements that are only useful in debug mode.
2018-12-11 11:56:53 -06:00
model_loader.rb
Added shader support, removed unused debugging puts statements and fixed Gosu Font.draw deprecation warning.
2018-12-10 18:50:25 -06:00
multi_line_text.rb
Bounding boxes are now drawn using Vertex arrays
2018-07-30 12:53:52 -05:00
text.rb
Added shader support, removed unused debugging puts statements and fixed Gosu Font.draw deprecation warning.
2018-12-10 18:50:25 -06:00
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