Files
i-mic-fps/lib/managers/light_manager.rb

25 lines
311 B
Ruby

class IMICFPS
module LightManager
MAX_LIGHTS = OpenGL::GL_MAX_LIGHTS
def add_light(model)
@lights << model
end
def find_light()
end
def lights
@lights
end
def light_count
@lights.count+1
end
def clear_lights
@lights.clear
end
end
end