This website requires JavaScript.
Explore
Help
Sign In
cyberarm
/
i-mic-fps
Watch
1
Star
0
Fork
0
You've already forked i-mic-fps
mirror of
https://github.com/cyberarm/i-mic-fps.git
synced
2025-12-15 15:42:35 +00:00
Code
Issues
Projects
Releases
Wiki
Activity
Files
a078645b94e54caefc8b3b60e24e95deb65a70ec
i-mic-fps
/
lib
/
ui
History
Cyberarm
a078645b94
Refreshed a few menus, stubbed Settings menu
2020-05-05 10:46:23 -05:00
..
commands
Fixed reloading shader which failed to compile at start up but succeeded at runtime caused crash due to Model expecting access to attribute location of shader inputs
2020-03-24 10:32:32 -05:00
menus
Refreshed a few menus, stubbed Settings menu
2020-05-05 10:46:23 -05:00
command.rb
Switched back to old model renderer while fixing vbo based renderer, set stats text shadow color to black, fixed tab completion showing empty list of available options when tab completion triggered
2019-08-12 21:27:04 -05:00
console.rb
Moved collision/physics information into manifest, made real mouse cursor always invisible and use 'virtual' cursor when needed.
2019-09-28 13:29:21 -05:00
menu.rb
Refreshed a few menus, stubbed Settings menu
2020-05-05 10:46:23 -05:00
subcommand.rb
Fixed some warnings, moved Subcommand into its own file, added support for subcommand and subcommand options autocomplete in Console, added texture ids to Model vertex buffer object
2019-08-11 09:35:05 -05:00