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cyberarm
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i-mic-fps
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a5b2ab799284633935e37a307dda6f4f1e6d28b7
i-mic-fps
/
lib
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Cyberarm
a5b2ab7992
Split up Renderer into OpenGL and BoundBox renderers, rotate Player nameplate 180d
2018-09-20 09:47:09 -05:00
..
managers
Bunch of stuff
2018-04-23 21:13:16 -05:00
objects
Split up Renderer into OpenGL and BoundBox renderers, rotate Player nameplate 180d
2018-09-20 09:47:09 -05:00
renderer
Split up Renderer into OpenGL and BoundBox renderers, rotate Player nameplate 180d
2018-09-20 09:47:09 -05:00
states
Split up Renderer into OpenGL and BoundBox renderers, rotate Player nameplate 180d
2018-09-20 09:47:09 -05:00
ui
/menu
Bunch of stuff
2018-04-23 21:13:16 -05:00
wavefront
Moved OpenGL renderering code into its own class for future optimizations
2018-09-20 09:07:39 -05:00
common_methods.rb
Added main menu, added loading screen, hacked and chiseled things until I could load models without attaching to a gameobject.
2018-09-09 15:01:53 -05:00
window.rb
Added main menu, added loading screen, hacked and chiseled things until I could load models without attaching to a gameobject.
2018-09-09 15:01:53 -05:00