Logo
Explore Help
Sign In
cyberarm/i-mic-fps
1
0
Fork 0
You've already forked i-mic-fps
mirror of https://github.com/cyberarm/i-mic-fps.git synced 2025-12-15 15:42:35 +00:00
Code Issues Projects Releases Wiki Activity
Files
a6e175d9e083aa38e72c8a5dbda426c4bef68806
i-mic-fps/lib/wavefront
History
Cyberarm a6e175d9e0 Replaced Vertex struct with Vector class
2019-02-20 11:00:54 -06:00
..
material.rb
remove glu from gemfile, added InputMapper, using InputMapper for Camera and Player.
2019-02-17 14:14:39 -06:00
model.rb
Replaced Vertex struct with Vector class
2019-02-20 11:00:54 -06:00
object.rb
Removed WaveFont Model Object's knowledge of parenthood.
2018-12-10 10:00:04 -06:00
parser.rb
Refactored GameObject to Entity, replaced @x,@y,@z with @position, added @velocity vector to Entity, bricked Player terrain interaction while authoring Axis Aligned Bounding Box Tree for CollisionManager to handle all collision interaction. Added PhysicsManager stub.
2019-02-20 10:49:56 -06:00
Powered by Gitea Version: 1.25.1 Page: 184ms Template: 26ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API