This website requires JavaScript.
Explore
Help
Sign In
cyberarm
/
i-mic-fps
Watch
1
Star
0
Fork
0
You've already forked i-mic-fps
mirror of
https://github.com/cyberarm/i-mic-fps.git
synced
2025-12-15 15:42:35 +00:00
Code
Issues
Projects
Releases
Wiki
Activity
Files
a82e71cea790882312e87dbe85b176eb14771435
i-mic-fps
/
lib
/
managers
History
Cyberarm
2e69647ae3
Various tweaks
2019-02-26 18:43:42 -06:00
..
collision_manager.rb
Various tweaks
2019-02-26 18:43:42 -06:00
entity_manager.rb
Refactored Model to make faces first class objects for use in AABBTree, renamed BoundingBox.intersect to intersect?
2019-02-25 17:59:09 -06:00
input_mapper.rb
Fixed Camera free_move, reduced camera speed.
2019-02-22 15:04:42 -06:00
light_manager.rb
Removed global state for LightManager and ObjectManager, they're now inside GameState. Simplified terrain mesh.
2019-02-07 10:05:43 -06:00
network_manager.rb
Bunch of stuff
2018-04-23 21:13:16 -05:00
physics_manager.rb
Partially working AABB Tree! (needs much more work)
2019-02-24 21:51:04 -06:00
shader_manager.rb
Added shader support, removed unused debugging puts statements and fixed Gosu Font.draw deprecation warning.
2018-12-10 18:50:25 -06:00