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cyberarm/i-mic-fps
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a82e71cea790882312e87dbe85b176eb14771435
i-mic-fps/lib/objects/entities
History
Cyberarm 1b6f8cf880 Added river terrain test mesh, each model's manifest file is now simply named manifest.yaml instead of model_folder_name.yaml.
2019-08-07 10:43:04 -05:00
..
player.rb
Collision stuff
2019-02-25 11:33:18 -06:00
skydome.rb
Collision stuff
2019-02-25 11:33:18 -06:00
terrain.rb
Added river terrain test mesh, each model's manifest file is now simply named manifest.yaml instead of model_folder_name.yaml.
2019-08-07 10:43:04 -05:00
test_object.rb
Various tweaks
2019-02-26 18:43:42 -06:00
tree.rb
Refactored GameObject to Entity, replaced @x,@y,@z with @position, added @velocity vector to Entity, bricked Player terrain interaction while authoring Axis Aligned Bounding Box Tree for CollisionManager to handle all collision interaction. Added PhysicsManager stub.
2019-02-20 10:49:56 -06:00
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