Files
i-mic-fps/lib/objects/skydome.rb

20 lines
348 B
Ruby

class IMICFPS
class Skydome < GameObject
def setup
bind_model(ModelLoader.new(type: :obj, file_path: "objects/skydome.obj", game_object: self))
end
def draw
glDisable(GL_LIGHTING)
super
glEnable(GL_LIGHTING)
end
def update
super
@y_rotation+=0.01
@y_rotation%=360
end
end
end