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cyberarm/i-mic-fps
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mirror of https://github.com/cyberarm/i-mic-fps.git synced 2025-12-15 15:42:35 +00:00
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c05009a000cad9eb23dfd1c952ca3d4e148a0a8b
i-mic-fps/lib/ui
History
Cyberarm 9593d341bf Added overlay for future fps and stats display
2020-05-02 17:34:19 -05:00
..
commands
Fixed reloading shader which failed to compile at start up but succeeded at runtime caused crash due to Model expecting access to attribute location of shader inputs
2020-03-24 10:32:32 -05:00
menus
Added overlay for future fps and stats display
2020-05-02 17:34:19 -05:00
command.rb
Switched back to old model renderer while fixing vbo based renderer, set stats text shadow color to black, fixed tab completion showing empty list of available options when tab completion triggered
2019-08-12 21:27:04 -05:00
console.rb
Moved collision/physics information into manifest, made real mouse cursor always invisible and use 'virtual' cursor when needed.
2019-09-28 13:29:21 -05:00
menu.rb
Fixed lighting artifacts caused by untransformed normals, added 'Scene' for holding objects for rendering, added turn table models to menus using a scene, misc other changes.
2020-03-23 11:48:44 -05:00
subcommand.rb
Fixed some warnings, moved Subcommand into its own file, added support for subcommand and subcommand options autocomplete in Console, added texture ids to Model vertex buffer object
2019-08-11 09:35:05 -05:00
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