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cyberarm/i-mic-fps
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mirror of https://github.com/cyberarm/i-mic-fps.git synced 2025-12-15 15:42:35 +00:00
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c1b5e72d7d4fefdc41fd38946bed825dd63c6987
i-mic-fps/lib/ui
History
Cyberarm c1b5e72d7d Added a proper cursor, game pause menu now has a transparent background (Game is drawn behind menu)
2020-01-28 23:17:25 -06:00
..
commands
Removed redundant glError? from Map class and renamed CommonMethods#glError? to #gl_error?, added debug settings for disabling shaders and whether to exit on opengl error
2020-01-27 22:19:07 -06:00
menus
Added a proper cursor, game pause menu now has a transparent background (Game is drawn behind menu)
2020-01-28 23:17:25 -06:00
command.rb
Switched back to old model renderer while fixing vbo based renderer, set stats text shadow color to black, fixed tab completion showing empty list of available options when tab completion triggered
2019-08-12 21:27:04 -05:00
console.rb
Moved collision/physics information into manifest, made real mouse cursor always invisible and use 'virtual' cursor when needed.
2019-09-28 13:29:21 -05:00
menu.rb
Added a proper cursor, game pause menu now has a transparent background (Game is drawn behind menu)
2020-01-28 23:17:25 -06:00
subcommand.rb
Fixed some warnings, moved Subcommand into its own file, added support for subcommand and subcommand options autocomplete in Console, added texture ids to Model vertex buffer object
2019-08-11 09:35:05 -05:00
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