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cyberarm/i-mic-fps
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mirror of https://github.com/cyberarm/i-mic-fps.git synced 2026-03-22 12:16:14 +00:00
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c7590366a6a9704f6e8d89ceda8eb400f210fab8
i-mic-fps/assets/base/sponza
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Cyberarm 99ae19c34d Fixed bug that prevented Asset Viewer from using shader, manifests are now sorted by name, fixed sponza test model manifest
2020-01-30 22:31:49 -06:00
..
model
Restructured 'objects' folder into a meaningful 'assets' folder, added 'war_factory' model, refactored GameObject#bind_model and ModelLoader to understand the restructuring.
2019-02-17 10:50:08 -06:00
manifest.yaml
Fixed bug that prevented Asset Viewer from using shader, manifests are now sorted by name, fixed sponza test model manifest
2020-01-30 22:31:49 -06:00
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